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Technical Artist
Design
PAPAYA

Technical Artist

PAPAYA
Warszawa
Rodzaj pracy
Pełny etat
Doświadczenie
Staż/Junior
Forma zatrudnienia
B2B
Tryb pracy
Praca Hybrydowa
Wymagane umiejętności
recruitment
unity
game
photoshop
Opis stanowiska

👉 Papaya is one of the world's fastest-growing mobile game companies, providing entertainment for millions of users across multiple apps. The company is headquartered in the heart of Tel Aviv. 🎮


We’re looking for a Technical Artist who is excited about the game industry. As a Tech Artist, you will work closely with the Game Designers, Lead Artists, and Lead Programmers, advising on technical resources, and researching new techniques. Maintain tools and pipelines, and bridge the gap between our designers and developers.


Responsibilities:


  • Liaising between the design and development departments.
  • Import assets & animations, and implement them into the game engine, ensuring product quality and efficiency.
  • Provide hands-on support to artists and engineers regarding asset performance and validation.
  • Investigate and implement new techniques and tools to enhance the workflow and performance.
  • Solving complex technical issues during development.


Requirements:


  • Familiarity with game systems and the game development process.
  • Ability to identify the best tools and software to maximize game delivery.
  • Creative mindset and ability to overcome technical challenges.
  • Excellent interpersonal skills in dealing with differences between creative and technical teams
  • Knowledge in: Photoshop, Unity (compression methods, optimization, UI system and animation systems).
  • High attention to detail.
  • Excellent communication skills.
  • Solid understanding of art and animation pipelines.


Nice to have

  • Experience working in the gaming industry.
  • Shader development experience.
  • Scripting skills.


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